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We build games shaped by Knowledge, Impact, Balance.

Desktop Party: An Idle Fantasy RPG cover art
Coming 14 January 2027

Desktop Party: An Idle Fantasy RPG

A party of tiny heroes that lives on the edge of your desktop.

A small party of heroes lives along the edge of your desktop. They fight monsters, collect loot and make camp between battles while you work or browse. You pick their gear, they learn eight professions and take new forms as they grow, and when you want a break you can pet them or give them a toy. They keep adventuring while the game is closed.

  • Windows
  • Casual
  • Indie
  • RPG

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Agents! Please? cover art
Out now

Agents! Please?

The agents write the code. The agents review the code. The agents approve the code.

You are the last human reviewer. Check each change against the brief, question the coder, the approver, the CI bot and Maya, your human colleague, then run the code yourself and approve or reject it. The code is a small Python-like language that runs in the game's own interpreter. What ships depends on what you knew and when you knew it. New contracts land on the gig board every day.

  • Windows
  • Linux
  • Casual
  • Indie
  • Simulation

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VOID PRIEST cover art
Coming soon

VOID PRIEST

Lovecraftian psychological detective horror told through rituals, relics and madness.

You are a priest bound to an Elder God you did not choose, and your task is to prepare the world for its arrival. Solve eldritch mysteries, perform forbidden rituals with relics, symbols and light, and decide whether to stay faithful or betray it. There is no HUD, no menus and no combat. What keeps you alive is what you know, and the ending depends on your choices and how much sanity you have left.

  • Windows
  • Linux
  • Action
  • Adventure
  • Indie
  • Simulation

Screenshots

Gothic Hell: Survivors cover art
Coming soon

Gothic Hell: Survivors

Vampire Survivors meets Path of Exile in a gothic vertical 3D world.

Break the game. We won't stop you. A bullet-heaven roguelite set in vertical gothic 3D arenas. Each survivor has a signature ability, spells cast themselves, and your job is fusing them into synergies that get out of hand while you climb past bosses and secrets. Runs take 10 to 15 minutes, with loot and meta progression between them. Built for multiplayer, focused on single player at launch.

Features

  • Fast-paced bullet hell ARPG with auto-cast spells
  • Loot? A lot! Meta progress? Yes!
  • Unique survivors with game-changing abilities
  • Vertical 3D arenas packed with secrets and shifting layouts
  • Deep synergy systems and meta progression between runs
  • Procedural encounters blended with handcrafted visuals
  • Designed for high replayability and quick-hit sessions
  • Gothic horror world with stylized art and haunting sound
  • Windows
  • Action
  • Casual
  • Indie
  • RPG

Made with Vibe Labs

“Despite many games catching our attention, Gothic Hell: Survivors still managed to stand out among the crowd.”
CGMagazine, Best Indie at Game Con Canada (opens in a new tab)

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